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Alexander Chavez | 2025 I.S. Symposium

Alexander Chavez head shot

Name: Alexander Chavez
Title: FightCLub: A Study on Adaptive Gameplay Through AI Difficulty Adjustment
Major: Computer Science
Advisor: Heather Guarnera

FightClub is a 3D fighting game developed in Unity that explores how artificial intelligence can be used to create more adaptive and personalized gaming experiences. The core of the project centers around Dynamic Difficulty Adjustment (DDA), a system that analyzes a player’s in-game performance and adjusts the game’s difficulty in real-time. What excites me about this project is its focus on fairness and engagement by tailoring the game’s challenge to match the player’s skill level, DDA systems can reduce frustration and boredom, ultimately creating a more immersive experience.

Posted in Symposium 2025 on May 1, 2025.