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Jessica Israel | 2025 I.S Symposium

headshot of Jessica Israel

Name: Jessica Israel
Title: Becoming Iconic: What it Takes to Create a Game That Transcends Generations
Major: Computer Science
Minor: English
Advisors: Sofia Visa

Game development is taking the world by storm, especially indie game development! While game development is on the rise, many new developers may wonder what it takes for their game to become well known. The purpose of this project is to research four major aspects of game development. We focus on the core elements of game design, narrative game design, game user interface customization, and we briefly touch on indie game development. We believe these four main aspects of game development contribute to creating a game that has potential to become a commercial success in the gaming industry.
To demonstrate these four important aspects of game development, we create a demo visual novel game in the game engine Ren’Py. Our goal involves creating a demo game that has the potential to become an iconic game for players who enjoy visual novel games.
Throughout our research, we focus on creating a game that is not only enjoyable, but marketable. The complete demo game, Double the Deception, incorporates these major aspects and results in stunning graphics and immersive storytelling that captivate players with a game that is truly iconic

Posted in Symposium 2025 on May 1, 2025.